HïdeѲutartist

HïdeѲut

Czech Republic, Prague

www.instagram.com/kingmagmor/

I am an independent musician and visual artist from the Czech Republic. I experiment a lot and don't stick to any one genre. I see great potential in music and unlimited power in creativity that can be harnessed. So, to all of you who have listened to my music, thank you very much, I really appreciate it!

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We're Feasting On Traffic Cones With Captain BluRay In The Midst Of A Nuclear Meltdown

We're Feasting On Traffic Cones With Captain BluRay In The Midst Of A Nuclear Meltdown

HïdeѲut

I created this “nuclear” composition as part of my learning process with a music software program called “Strudel REPL.” Half of the composition and the opening melody were created using the music coding features of this program. The process involved creating C# code that is set to music by the program and can also be controlled manually. By that, I mean that the entire composition and its melody were created as an improvisation. I recorded the voices you hear in the track myself, and the ambient announcement at the beginning of the track is a recording made directly from a university audio studio, where a lecture was taking place at the time (I recorded it with a spatial microphone). The piece also features a sound I created and named “teethbreaker”; it repeats in the background as echoes and is sampled to the rhythm of the piece’s progression. The sounds of so-called “traffic cone chewing” that can be heard throughout the entire track are also my voice, without any Auto-Tune. I recorded this sound on my phone in my college dorm while cooking dinner, and later decided to incorporate it into this track using Strudel REPL. In addition to coding the music itself, I then created a slow beat that evokes a heartbeat. The goal was to create a similarly rumbling beat like the one found, for example, in the song “Lesik” by the musician Tomáš Dvořák/Floex. This heartbeat intensifies, and stronger thuds and rattles are added to it, symbolizing the disintegration of atoms. To evoke a greater sense of radiation in the track, I enhanced certain passages with noise-like hums. To emphasize the role of the character called “Capitan BluRay”—whom I conceived while composing this track—I decided to slightly modify the track so that the “feasting on cones” repeats like a stuck CD or Blu-ray, and the “teethbreaker” sound is something like the sound emanating from Capitan BluRay’s disc.

Released: 8/6/2026

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Brewing Illegal Potions In Dwarf Toilets

Brewing Illegal Potions In Dwarf Toilets

HïdeѲut

Dear listeners, welcome to our third SoundJam album! First up was the liminal *The Endless Tea Rooms In Abstract Western*, followed by the chilling *Cozy Speakeasy Bars Beneath The Frostpunk Wasteland*, and now here’s the comedic *Brewing Illegal Potions In Dwarf Toilets*! ... As with the previous SoundJam music compilations I’ve organized, I posted an open call for submissions for this album on the “Experimental Music” Discord server. Unlike the previous ones, this time I decided to add a small twist: I asked participating musicians to try creating their tracks in genres such as weirdcore and comedy. Otherwise, the assignment remained the same—to interpret the theme “Brewing Illegal Potions In Dwarf Toilets” in an interlude and a track of their own design. A total of 19 musicians participated in the project—namely: Zeph!, HïdeѲut, Dark Sun Arts, Cera Krisanaa, Meteor Mirage, The Small Pearl-Bordered Fritillaries, Chuckleverted Infutz, Outside House, snailmusic, DJ Train Tamer, Dim Light Over Trees, The Papertaker, ii@., WCI, Petar Pečur, Bennythedrill, [email protected], stanicamiru, Patricidal Jubilee, and me HïdeѲut. ... Each participant had exactly one and a half months to create two tracks. While working on the music, we also began developing the album’s visual design. This was handled by an artist known here as “ii@,” while the typography was handled by artist and fashion designer Haruhi_Tan. As always, we held a group vote on the cover art’s style and decided it would be inspired by 80s and 90s low-polygon video games. ... After all the tracks were completed, we held an online listening party where we approved the track order—which, for a change, I handled myself. Mastering was then handled by our amazing musician Patricidal Jubilee. The entire compilation was released here on Bandcamp on July 15, 2026, and its creation took just under 3 months.

Added: 7/15/2026

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Cozy Speakeasy Bars Beneath The Frostpunk Wasteland

Cozy Speakeasy Bars Beneath The Frostpunk Wasteland

HïdeѲut

The idea for this compilation originated as a follow-up—or rather, an inspiration—to the previous "SoundJam" project, *The Endless Tea Rooms In Abstract Western*. So I decided to create another international collaborative album and reach out to more musicians than before. So, on January 20, 2026, on an international Discord server focused on experimental music, we gathered with musicians such as: Alpine Universe, Černý tesák, Kuka, Jack Cordoe, WCI, Azdajsmejejichsen, Zeph!, nowalover, stanicamiru, Eduroam, Kozanna, Jabber, Iyro, DJ Train Tamer, and Patricidal Jubilee—and we began work on this album. I chose (and we subsequently voted on) the theme "Cozy Speakeasy Bars Beneath The Frostpunk Wasteland" for the album. I decided to create this theme for several reasons—the contrast between "hidden cozy bars" and the "gloomy frostpunk wasteland" is particularly intriguing. As a lover of the speakeasy bar phenomenon with secret entrances, I wanted to create a project that incorporates this theme—the album tells a story. The musicians had one month to create the songs and interludes. Once the time was up, we gathered on the server and held a listening party, where we heard our creations for the first time. ... This was followed by a vote on the graphic and visual style we would use for the album cover. We drew inspiration from the cover of the album "Tunes To Prepare For Winter" by the musician "Mr Hare." The final graphic design was created by the Slovak musician, graphic designer, and poet "stanicamiru" and the Czech visual artist and poet "Azdajsmejejichsen." While Azdajsmejejichsen created a hand-drawn, colorful illustration of the interior of a secret bar, stanicamiru designed the dark blue frame and typography. ... I arranged the album’s track order based on how the songs fit together “narratively” but, above all, sonically. Patricidal Jubilee handled the mastering once again, just as they did for the previous album (The Endless Tea Rooms In Abstract Western). ...

Added: 6/22/2026

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The Endless Tea Rooms In Abstract Western

The Endless Tea Rooms In Abstract Western

HïdeѲut

It all started on October 16, 2025, on an international Discord server focused on experimental music. There, I asked several musicians if they would like to be part of this project. After a subsequent draw for the album's theme, six people decided to participate in the project "The Endless Tea Rooms In Abstract Western" – namely: Chromarius, Patricidal Jubliee, Zeph!, u_u*, Iyro, The Icebreaker, and of course myself, HïdeѲut. The goal I came up with and assigned was to create a song of any genre, but everyone had to project their idea of what the theme or idea of "The Endless Tea Rooms In Abstract Western" means or represents to them. The song also included a short interlude. It was actually a so-called "SoundJam" – we had a month to complete this project. ... After completing all the songs, we held a streamed listening party for all of our songs (which we hadn't heard until that day). This was followed by the visual part of the album. The hand-painted cover of the album was created by the renowned Czech conceptual and visual artist Jiří Černický and then graphically processed by the Czech graphic designer and emerging fashion designer Haruhi_Tan. Jiří Černický created the album under the same assignment: "What do you imagine when you hear the phrase The Endless Tea Rooms In Abstract Western?" The album cover is also inspired by 1980s art—specifically, the poster "Store Automation Show 1986," which was submitted by the author u_u* as a design. In conclusion, a total of seven musicians participated in the creation of this unusual album: two from the Czech Republic (HïdeѲut, Iyro), two from Canada (Patricidal Jubilee, Chromarius), and three from the USA (Zeph!, u_u*, The Icebreaker).

Added: 6/22/2026

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Increasing Dependence on QR Codes

Increasing Dependence on QR Codes

HïdeѲut

When creating this chaotic and slightly noisy track, I aimed for a "fullness of sound" in the composition. In a way, I was inspired by the song "Threshold" by Sex-Bob-Omb, particularly its energy and "battle-ready" vibe. At the same time, I love the aesthetics of QR codes and pictograms in general. That’s why I chose an album design that’s unique (among my other covers) in its simple style of pictograms, QR codes, and these codes in general. At the same time, however, it’s important to note that several sounds and melodies in the track are created from the notes in QR codes. I composed the notes exactly as the black squares are arranged on the QR code, and this created the melodies of the so-called "QR Piano," "QR Metal," and "QR Build Up." Yes, the build-up to the track—that so-called gradually disintegrating sound—is actually a QR code speaking about its content: “The piano notes in this song are composed of the black squares of the QR code, which displays this text”! The text and the song title are also incorporated into the code on the album cover. I also tried to create something in the style of action drum & bass or noise, like from the game ULTRAKILL. As I’ve said before, I admire QR codes. I appreciate that Japanese engineer Masahiro Hara developed this type of code in 1994. I even collect physical QR codes; I have a drawer at home full of clippings of various codes (Aztec, QR code, Barcode, Data Matrix, etc.). I’d also like to point out something very important! This track is also officially part of an album released on the official Favu Label profile under the name TE.A (Technologie Audio)—the same cover was used for this album.

Released: 4/27/2026

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大阪市∈Don▫Quijote

大阪市∈Don▫Quijote

HïdeѲut

This composition originated from my very first field recording in 2024, which took place in Osaka, specifically in the Don Quijote shopping center. The composition features small elements that I recorded on the fifth floor of this wholesale store, which is bizarre to Europeans and is known for its huge oval Ferris wheel. It was the first shopping center I visited in Japan. I recorded mainly the sounds of advertisements for electronic products, because I found them to be the most authentic and "musically penetrating." I recorded many tracks on site, but in the end I used only a few of them and bet on the beat and chimes in the song - which gradually shifts into something that resembles a shamisen and ends with the words "Everything begins in Osaka's Don Quijote". However, the literal title of the single is "Osaka in Don Quijote," which depicts Osaka's enduring connection with this store in particular. Now a few words about the cover. The image on the single cover is one of a series of my so-called "masks," which are faces composed in the "Arcimboldo style" from various objects related to the theme of the song. Here, specifically, there are elements not only of a department store, but also of Don Quixote de la Mancha himself, as a character from the novel by Miguel de Cervantes. Specifically, there are elements such as part of the propeller of the famous windmill and a human eye. However, most of the elements are related to the store: a beard, the moon with the small inscription "NEIL ARMSTRONG DID NOT CONQUER THE MOON" (this inscription has no meaning in the context of the song), part of the famous Ferris wheel, the store's mascot, and the store's logo. The other parts were meant to emphasize how funky and freaky the whole store is. At my sister's request, I placed a dinosaur named "Eustreptospondylus" with her collar on the cover. The Ferris wheel is being eaten by some strange "caterpillar" and instead of one eye, it has a fish tank with a fish.

Released: 3/5/2026

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Steam Of Sleepy Hallucinations II EP

Steam Of Sleepy Hallucinations II EP

HïdeѲut

This EP was actually created in one evening, including the cover, but the idea (or rather the atmosphere) took about a year to develop. The songs are from the first EP, which coincidentally came out in 2024 as the first album/EP on this Bandcamp profile. The official versions of the first two songs were written 11 months ago, but I finished them on January 3, 2026. The first song, "Hotel Maximus Resort," is a reference to the wonderful peace of mind I feel when I visit my favorite spa in Brno, Czech Republic. An amazing world of sound, wellness treatments, and not to mention the whole atmosphere and relaxation that takes place in this place. The second song, called "Hot Tub Sins", has a slightly "sexual" undertone, or rather a feeling. For understandable reasons, many people use spa whirlpools for romantic and slightly frivolous acts (or how to put it). This song slightly reminds me of that, but the interpretation of the track is complex. I chose the title because I found it interesting, and the atmosphere of the song itself is absolutely heavenly and relaxing for me. With the utmost feeling of peace in my heart, I like to listen to it while bathing or at the spa (which is in line with the romance I mentioned at the beginning). The third and final track, "Bliss Of Hot Tub Halation (Shaman Remix)," is a reference to the aforementioned first album, "Steam Of Sleepy Hallucinations I EP," where this track is the first, and it is also the first track I ever successfully created in 2024 and ever. Honestly, I prefer this remix and I feel an even more pleasant spa atmosphere from it. The name "Shaman" also refers to the image on this cover.

Released: 1/3/2026

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Running Through a Biopunk Forest

Running Through a Biopunk Forest

HïdeѲut

The creation of this composition took about a day, and I didn't originally intend for it to be biopunk, but while creating and modulating the sounds, I somehow realized that this is how the composition comes across, and mainly that it increasingly began to evoke running through the jungle or some futuristic sci-fi forest. Then I discovered that there is very little "biopunk music" out there—or rather, it's mostly soundtracks—but in those (at least the ones I found), I didn't feel the biopunk vibe so much; it was more of a background element. I incorporated that "jungle-like" feeling into the song, plus the feeling of running away from something or somewhere—then I tried to incorporate it into real running in reality, and it worked, hehe. Anyway, among other things, the song features several distorted sounds/recordings of ventilation and fans + various sounds I recorded in Japan, etc... The character on the cover is me about 8 years ago, remodeled in Blender. I've wanted to put this look somewhere for a long time, even though it's actually me when I was 15, wearing a bike helmet and wrapped in a towel because I had just gotten out of the pool + the thing I'm holding in my hand are headphones (which I modified) + in my other hand, I have an original 3D model of a lantern from Koyasan Cemetery - which I also modeled in Blender. The background is a heavily edited photo of a location near where I grew up. That's about it - thank you very much for listening, have a nice day, and leave a comment!

Released: 12/2/2025

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Frequency of Forgotten Memories

Frequency of Forgotten Memories

HïdeѲut

This album is something like one and the same repeating melody that I recorded on August 31, 2025, which gradually "changes" and deteriorates slightly. I recorded the first introductory melody on the aforementioned date, and the others, which have additional names such as "S+RV," "𓆦𓆦𓆦," and "℃𓂈," were completed on November 3, 2025, the day of release. ... Specifically, the abbreviation S+RV stands for Slowed + Reverb Version. ... The so-called "Three Cicadas" refer to the noise and broken buzzing in the third track; otherwise, these symbols have no specific meaning, but these symbols might refer to Japanese and Chinese symbolism, in which cicadas signify transience, the passing of time, and approaching death.. ... The last ones are degrees Celsius with an ear, which, on the contrary, refers to a strange feeling I had recently when I listened to the first version of the song in absolute heat while lying in limbo on the melted ground and looking at the sky. It was a strange poetic feeling that reminded me at that moment of falling into a boiling pool and gradually losing consciousness until I could only see the remnants of flashes of light above the surface. ... The original song was meant to resemble a FORGOTTEN frequency of memories of an insignificant day, August 31, 2025, when I created the song - I wanted the song to sound as if it had been pulled from some forgotten radio channel, which is why the song's title is based on the date when the original melody was created and its appearance resembles a radio channel. I composed the entire song digitally and added some post-production noise. ... Anyway, I hope you enjoy listening to it and have a similar atmospheric experience as I did when listening to it - I recommend listening to the song in a hot tub :))

Released: 11/3/2025

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Readin' In The Reed

Readin' In The Reed

HïdeѲut

I created this song inspired by the soundtrack of the series "The White Lotus," but mainly because the atmosphere of this song reminds me of walking through dense reed forests on the island of Susak in Croatia. This island is notable for being one of the few Croatian islands with sandy beaches (the others have rocky beaches). The song is called "Readin' In The Reed" because the second attribute of the island is that it is literally covered with a dense reed jungle that hides all kinds of secrets. A typical reed stalk reaches about three to four meters, which creates an incredible atmosphere that I also tried to capture with the cover of this song! On the cover, you can see a modified photo of one of the local paths leading somewhere through the reed jungle. I created this song before I went to the island, and I did so because I wanted to enjoy the atmosphere of nature there with this song live. The island is also interesting in that its total population is about 150, and there is only one town called "Sansego." There are no roads on the entire island, so you can only get around on foot or, in exceptional cases, by bike on the aforementioned trails. A visit to this magical place will remain in my heart to this day. I hope you enjoy listening, and maybe you'll visit Susak sometime ❦ As I said at the beginning, this song is inspired by the soundtrack of the series The White Lotus, but I also drew inspiration from songs by artists such as El Búho, Rainer Scheurenbrand, Pimao, and Clan Caimán. Except for a few vocals, the entire song was created electronically and with enthusiasm from running through a reed maze!

Released: 10/5/2025

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SFX Company

SFX Company

HïdeѲut

With this composition, I would like to pay tribute to one of my favorite games ever, Lethal Company. My friends and I spent many hours, and now even years, playing this game. I enjoy how the game works and how it changed a certain aspect of multiplayer gaming. But why did I create this song? About nine months ago, I was playing Lethal Company with my friends. We started our session again and landed on the moon Experimentation. When everyone left to look for scrap, I was the last to leave the ship, and as I was leaving, I paused to think about how the sound effects used for walking on metal surfaces were so booming that they could be used to make beats. About two weeks later, I sat down at the computer at school and searched to see if the sound effects for this game were freely available. After selecting suitable sounds (I won't name them, LC experts will recognize them), I began to edit them slightly and gradually put together a skeleton, and even though I edited some of the sounds, I tried to stick to the idea that the composition would consist mainly of fresh, "unedited" sounds from the game. I worked on the composition for about three days and was curious to see what I could come up with—well, the result was this industrial soundscape. I drew the cover for this single myself, and it was more or less improvised. Originally, I intended the cover to be more modernist in style, but somehow I ended up with this "carnival" look. The result was this curtain-like view of a projection screen. I would like to dedicate this song primarily to Mr. Zeekers, who developed this amazing game that has brought me and my friends so many fun moments. I would also like to dedicate it to the creator of the game sound effects and the entire brilliant game soundtrack, Mr. ZedFox, and I hope that this song will find its way to them someday. Finally, I would like to dedicate this song to my esteemed teammates: Flameful, Emus, Arekks, Hwk, X der 26, Gal1leo, Faolin, Darebyl & Haruhi_tan.

Released: 9/9/2025

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Unexpected 262 03 Delirium 116

Unexpected 262 03 Delirium 116

HïdeѲut

This song "tells" a rather humorous story - which took place on August 8, 2025, at midnight. Specifically, I was traveling from a Czech village called "Vraná nad Vltavou" back home to Prague. I left at around 10 p.m., and the conductor on the train assured me that this train was indeed going to Prague Main Station. I spent the whole journey looking out of the window and chatting with a friend. After about 60 minutes, when the train STILL hadn't stopped or passed through the Main Station, I began to have doubts. No one checked my ticket the entire time, and the train was completely empty. At that moment, I was passing through the village of "Zahořany," and I started to worry whether I was even going in the right direction (plus, I hadn't passed through these stations on the way there). I quickly got up and went to find the ticket inspector, but the whole train was completely empty, there was only one boy about the same age as me... He told me that this train doesn't go to Prague at all! At that moment, I was quite shocked and got off at the next stop. Specifically, at the "Malá Hraštice" stop, where I unfortunately found out that it was true and that the next train or bus wouldn't leave until 4:00 a.m.! I didn't want to wait that long, so I paid for an overpriced taxi. I waited for about an hour under a street lamp and next to some trash cans with textiles until the taxi arrived. During this long wait, I recorded the sounds of the dark nighttime nature there: the chirping of crickets, the barking of dogs from nearby villages. The sound of a pub not far from the abandoned train station where I was spending my time.

Released: 9/8/2025

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⫷▩𝐁𝐄𝐄𝐑𝄪𖠺𝄪𝐒𝐓𝐎𝐔𝐓▩⫸

⫷▩𝐁𝐄𝐄𝐑𝄪𖠺𝄪𝐒𝐓𝐎𝐔𝐓▩⫸

HïdeѲut

It all started when I went to Prague 8 on August 15, 2025, to buy craft beer, specifically 𝐒𝐓𝐎𝐔𝐓. Stout, Porter, Gose, Sour Beers, Sauna Session IPA, and even the so-called "Prapivo" are among my favorite types of beer. So, on the advice of the salesperson, I bought one 𝐁𝐄𝐄𝐑 𝐒𝐓𝐎𝐔𝐓 (type: Imperial Stout) and headed home. ... When I got home, I opened this delicious beer after about six hours, which was 3:56 in the morning. At that time, I was watching the final episode of the series Dexter, and in the background, I was playing with the sounds in my beloved music program ♫. While watching, I started drinking and slowly but surely got drunk, because when it comes to drinking, one strong beer is enough to knock me out, as we linguists say (11.7 %). While drinking, I took out my recorder and started recording the next 6 minutes, during which I said various random things. Just imagine it. You're sitting drunk in a gaming chair at 4:00 a.m., watching Dexter, drinking Imperial Stout, and recording it all on a Zoom H6. On top of that, I mixed and edited all the sounds right away. So, the final track is a pitched, resonated, and reverb recording with the sound of a Czech-dubbed TV series in the background and a strange, crazy, almost bizarrely repetitive beat. The next day, when I came to my senses (after a beer, I might add), I listened to the whole song and still don't know what made me record it and turn it into a "serious" song...

Released: 8/30/2025

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Elusive Conversation Between Two Incomprehensible Beings (feat. The Icebreaker)

Elusive Conversation Between Two Incomprehensible Beings (feat. The Icebreaker)

HïdeѲut

The creation of this song was very interesting. Specifically, it was a collaboration with The Icebreaker, whom I have never met in person, given that he lives in Oklahoma and I live in the Czech Republic. We somehow met on his Discord server, which is mainly focused on creating hauntology music. During one of our chats (I don't remember exactly when), this funny "excerpt" was created, which is also used as an authentic cover of the song. At the time, for some reason, I took a picture of this excerpt and then forgot about it. Recently, however, I found this chat again, and it somehow gave me the idea for a slightly "silly goofy" song that would use this strange excerpt as lyrics. So I wrote to The Icebreaker (Boron) to ask if he would mind if I carried out this mini-project and if he would send me voice files quoting his parts of the text. He agreed, and that's how this song came about. I first recorded the main melody and beat at home in my kitchen on a Dureq Stylophone BEAT and gradually edited it. There are also elements of banjo, which are reversed, and the whole track begins with a recording of me walking down a school hallway. credits Once again, thank you to The Icebreaker for sending the voice files without which this song could not have been created, and also for the great communication without which it could not have worked! Greetings to Oklahoma! As HïdeѲut (Magmor), I wish everyone pleasant listening to our chat and hope you enjoy the song. Enjoy listening :))

Released: 8/22/2025

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⇜ᴇ x ᴘ ᴇ ʀ ɪ ᴍ ᴇ ɴ ᴛ⇝

⇜ᴇ x ᴘ ᴇ ʀ ɪ ᴍ ᴇ ɴ ᴛ⇝

HïdeѲut

Anyway, the other sounds I used are more interesting. For example, I use the famous French toy "Vilac Boo-Can" in the song (which is why there are cow elements on the cover). I also created a significant part of the melody and beat by drawing random lines into MIDI with a marker, which I then ran through many filters, resulting in a rather interesting "melody" reminiscent of the song "Ghosts" by Susumu Hirasawa. Other sounds, such as words, are descriptions in the lyrics, and the mellow passage in the song was improvised, similar to the whole song. You could say that the song E X P E R I M E N T was created as a speedrun, when I was curious to see how long it would take me to make a "weird interesting song" - in the end, it took me 5 hours. I hope you enjoyed this experiment xd and leave a comment :)) The cover art was created by King Magmor. The entire cover is hand-drawn and shaded on watercolor paper using black microfix. The cover depicts elements of sound using "fragments" from the song, which are combined to form a kind of face. There are elements of cows (eyebrows in the shape of a cow, udders on the chin, tubes through which milk flows + nostrils). On the right side, there is also the mascot of my music profile, hiding behind a tube that leads to one eye of the aforementioned face. This eye also has elements of a children's toy that makes a cow mooing sound. My name is also written several times in different variations in the picture. The third eye symbolizes a gramophone, under which is a screen with a cow pictogram. There are also words such as "SAMPLES," "DRAW," "COWS," and the phrase "NOT~LO-FI!" at the edge of the mouth. Then, of course, the main title of the song is in teeth with cavities (EXPERIMENT). The only thing that has no meaning here is the second eyebrow in the shape of a fish-like monster and the crown of this experimental individual.

Released: 1/9/2025

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